ball
var rad = 60;
var xpos, ypos;
var xspeed = 2.8;
var yspeed = 2.2;
var xdirection = 1;
var ydirection = 1;
function setup() {
createCanvas(windowWidth,
windowHeight);
noStroke();
ellipseMode(RADIUS);
xpos = width / 2;
ypos = height / 2;
}
function draw() {
background(234, 234, 234);
fill(25, 220, 90);
xpos = xpos + xspeed * xdirection;
ypos = ypos + yspeed * ydirection;
if (xpos > width - rad || xpos < rad) {
xdirection *= -1;
}
if (ypos > height - rad || ypos < rad) {
ydirection *= -1;
}
rect(xpos, ypos, rad, rad);
}