SketchBook

海の世界

var ball_num;
var ballX = [];
var ballY = [];
var speedX = [];
var speedY = [];
var ball_color = [];
var ball_diameter = [];

var colors = [];

function setup() {
createCanvas(windowWidth,
windowHeight);

 ball_num = 1000;

 colors.push(color(23, 180, 0));
 colors.push(color(10, 190, 225));
colors.push(color(0, 109, 31));
colors.push(color(34, 76, 10));
colors.push(color(128, 185, 235));
colors.push(color(20, 153, 23));
colors.push(color(32, 128, 255));
colors.push(color(255, 201, 255));
for (var i = 0; i < ball_num; i = i + 1) {
ballX[i] = random(0, windowWidth);
ballY[i] = random(0, windowHeight);
speedX[i] = random(-2, 2.0);
speedY[i] = random(-2, 2.0);
ball_color[i] = floor(random(0, colors.length));
ball_diameter[i] = random(32, 2);
}
}

function draw() {
 background(23, 120, 300, 52);
noStroke();

for (var i = 0; i < ball_num; i++) {
ballX[i] = ballX[i] + speedX[i];
ballY[i] = ballY[i] + speedY[i];

if (ballX[i] > windowWidth || ballX[i] < 0) {
speedX[i] = -1 * speedX[i];
}

if (ballY[i] > windowHeight || ballY[i] < 0) {
speedY[i] = -1 * speedY[i];
}
}

for (var i = 0; i < ball_num; i++) {
fill(colors[ball_color[i]]);
ellipse(ballX[i], ballY[i], ball_diameter[i]);
}

}