function setup() {
createCanvas(700, 700);
background(255,255,255);
}
function draw() {
noStroke();
point(random(0,700),random(0,700));
stroke(random(0,255),random(0,255),random(0,255),100);
strokeWeight(random(10,50));
ellipse(30,250,100);
fill(random(0,255),random(0,255),random(0,255),5);
frameRate(30);
triangle(random(0,100),random(0,50),random(0,300),random(0,85),random(25,400));
rect(random(0,300),random(0,196),random(0,675),random(0,586));
ellipse(random(0,673),random(0,23),random(0,53));
triangle(570,387,546,8,265,408);
rect(55,86,568,357,457);
triangle(300,75,53,684,256,54);
rect(78,23,354,54);
ellipse(604,543,532);
triangle(76,456,243,654,65,39);
rect(95,65,533,463,95);
point(random(0,700),random(0,700));
rect(random(0,300),random(0,196),random(0,675),random(0,586));
ellipse(random(0,76),random(0,25),random(0,58));
triangle(random(0,57),random(0,87),random(0,561),random(0,78),random(0,98),random(0,657));
rect(random(0,5),random(0,356),random(0,629),random(0,124),random(0,231));
triangle(51,612,41,21,256,563);
rect(random(0,86),random(0,613),random(0,279),random(0,261));
ellipse(random(0,359),random(0,524),random(0,647));
triangle(random(0,762),random(0,46),random(0,233),random(0,64),random(0,623),random(0,339));
rect(random(0,785),random(0,3),random(0,333),random(0,43),random(0,635));
triangle(random(0,584),random(0,12),random(0,434),random(0,631),random(0,263),random(0,56));
rect(random(0,386),random(0,63),random(0,379),random(0,61));
ellipse(random(0,35),random(0,64),random(0,533));
triangle(random(0,86),random(0,645),random(0,55),random(0,464),random(0,543),random(0,629));
rect(random(0,785),random(0,648),random(0,333),random(0,43),random(0,635));
triangle(random(0,584),random(0,462),random(0,684),random(0,631),random(0,763),random(0,646));
rect(random(0,36),random(0,463),random(0,569),random(0,81));
ellipse(random(0,53),random(0,75),random(0,43));
triangle(500,50,650,50,575,50);
}