function setup() {
createCanvas(1000,1000);
}
function draw() {
background(255,255,255);
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
frameRate(20);
strokeWeight(7);
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
triangle(random(400,500),random(100,200),random(700,800),random(600,700),random(100,200),random(600,700));
fill(random(0,255),random(0,255),random(0,255))
frameRate(20);
strokeWeight(7);
}