シャンメリー
var ball_num;
var ballX = [];
var ballY = [];
var speedX = [];
var speedY = [];
var ball_color = [];
var ball_diameter = [];
var colors = [];
function setup(){
createCanvas(windowWidth,windowHeight);
ball_num = 500;
colors.push(color(64,255, 255));
colors.push(color(255, 128, 0));
colors.push(color(130,200,255 ));
colors.push(color(255, 255, 255));
colors.push(color(130,195, 255));
colors.push(color(255, 255, 245));
colors.push(color(0, 130, 5));
colors.push(color(0, 192, 96));
for (var i = 0; i < ball_num; i = i + 1) {
ballX[i] = random(0, windowWidth);
ballY[i] = random(0, windowHeight);
speedX[i] = random(1.0, -1.0);
speedY[i] = random(1.0, -5.0);
ball_color[i] = floor(random(0, colors.length));
ball_diameter[i] = random(25,35);
}
}
function draw() {
background(255,5,5,1000);
noStroke();
for (var i = 0; i < ball_num; i++) {
ballX[i] = ballX[i] + speedX[i];
ballY[i] = ballY[i] + speedY[i];
if (ballX[i] > windowWidth || ballX[i] < 0) {
speedX[i] = -1 * speedX[i];
}
if (ballY[i] > windowHeight || ballY[i] < 0) {
speedY[i] = -1 * speedY[i];
}
}
for (var i = 0; i < ball_num; i++) {
fill(colors[ball_color[i]]);
ellipse(ballX[i], ballY[i], ball_diameter[i]);
}
}